AI Insights · Timothy · October 2025
City Building Games Performance in Latin America Q3 2025
Top city building games in Latin America showed varied performance in Q3 2025, with notable trends in downloads, revenue, and active users across the unified platform.
In the third quarter of 2025, the performance of top city building games on a unified platform in Latin America revealed interesting trends, as reported by Sensor Tower.
SimCity BuildIt from Electronic Arts experienced steady growth in weekly revenue, peaking at around $17.9K by the end of September. Weekly downloads showed an upward trend mid-quarter, reaching 26.4K in mid-September, while weekly active users saw a slight fluctuation, maintaining around 134K.
Isekai:Slow Life by Mars Era Limited had a varied quarter with weekly revenue peaking at $17K at the start and closing at $12.6K. Downloads remained relatively stable, averaging around 2.6K weekly, while active users experienced a slight decline before rebounding to around 65K.
Puzzles & Chaos: Frozen Castle from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED saw consistent performance with revenue reaching over $10.3K by September's end. Downloads remained strong throughout, peaking at 38.8K, and active users climbed steadily, reaching 329K.
Merge County by Microfun Limited showed a decrease in weekly revenue from $6.4K to $5.4K over the quarter. Downloads varied, with a notable peak of 31.6K in early July, while active users saw a decline, stabilizing around 16.6K.
Finally, Triple Match City by Ferah Games had a modest increase in weekly revenue, ending at $7.7K. Downloads saw a gradual rise, closing at 1.1K, while active users grew steadily to 4.5K by the end of the quarter.
These insights highlight the dynamic nature of the city building game market in Latin America, with each app showing unique trends in downloads, revenue, and user engagement. For more detailed insights, visit Sensor Tower.